TNM091 — Media Production for Immersive Environments
Autumn 2020

Contents

This is the course website for Media Production for Immersive Environments, TNM091. This course covers technical conditions, technical challenges and design conditions for media productions that are presented in immersive environments, i e display systems that surround the viewer such as domes, panoramic cinema and Head Mounted Displays.

Course Organization

The course starts off with lectures on the principles and tools necessary for immersive production and laboratory exercises to try out the most important procedures. After this, during most of the extent of the course, the students work in groups on a project to produce an immersive media.

The course is given at half speed and both schedule and exercises have been carefully adjusted to allow for an even and appropriate workload.

Teaching

Course Structure and Dates

Första föreläsning2020-09-01
Deadline projektplan2020-10-16 (12:00)
Deadline storyboard2020-11-06 (12:00)
Slutseminarium2021-01-13
Deadline projektrapport2021-01-12 (12:00)
Deadline reflektionsdokument2021-01-15 (12:00)

Zoom Rooms have been distributed via email. Please contact the course examiner if you have not received room ID and password.

Examination

Teachers

Karljohan Lundin Palmerius
  • Course organizer and examiner
  • Lectures in perception, projection, audio and video
  • Exercises in audio and video
[KJ]
Ben Shedd
  • Guest professor and lecturer on production and gestalt
  • Form and contents supervisor and mentor
[Ben]
Erik Sundén
  • Lecture on realtime rendering
  • Labs on realtime rendering
[Erik]
Henry Fröcklin
  • Lecture on offline rendering
  • Infrastructure and labs on offline rendering
[Henry]
Niklas Rönnberg
  • Lecture on audio recording
[Niklas]

Lecture Topics and Material

The lectures are divided into topics and every set of slides will discuss one such topic. Observe that you also find complementary material here, that is not compulsory for the course but provide deeper understanding of the topics.

00 Course Information PDF
01 Immersion, Displays and Perception PDF
02 Photo, Video and Projections PDF
360 Panorama With a Single SLR Camera Web
Omni-directional Stereoscopic Fisheye Images for Immersive Hemispherical Dome Environments Web
DomeXF dome master plugin - demo/tutorial Web
03 Immersive Audio PDF 1
PDF 2
Home-made bin-aural recording (really good) Youtube
YouTube 360 VR Ambisonics Teardown! Web
04 Realtime and Offline Rendering PDF 1
Unreal nDisplay in Dome Youtube
Maya Getting Started Youtube
05 Form, Contents and Gestalt PDF

Laboratory Excercises

In this course we laborate on special and sometimes rare hardware and software. The exercises are performed in pairs or individually, and the final result is presented to a supervisor and tested and discussed in the dome. To pass on the exercises a reflection document is also to be handed in.

List of Exercises

1 Image Capture, Projection and Media Fusion instructions
2 Immersive Audio instructions (files)
3 Offline rendering instructions files
guides
4 Realtime rendering instructions files

Reflection Document

To pass on the exercises a short text with reflections over the exercises is to be handed in. This document should describe how the lab group, or individual student, executed the exercises, their results and how they connect what they have done to the underlying theories and to practical media production for immersive environments. Less than a page of text, plus images, for each exercise should suffice, however use as much space as you feel necessary.

Hard deadline on this is at the end of the course, however it is strongly recommended that this document is handed in shortly after finalizing the exercises.

Project

During most of the extent of the course, the students work in groups on a project to produce an immersive media. Through the laboratory exercises all students have experienced tools and principles for producing immersive media and now is the time to put this into practice. To pass, the project has to fulfil the specified requirements and be presented on time in a report and orally on the grand seminar.

Required aspects:

To consider:

Earlier Year's Projects

Every year details in the project requirements changes ever so slightly. Nevertheless, reports from earlier years can be a great source of inspiration and provide an understanding for the wide possibilities of the topic. All projects and reports were graded, however their individual grades are not listed.

Reports 2015–2018

Project Plan

A project plan is to be presented on the given day, to be discussed with supervisors and examiner to ensure that the project can be finished on time with a scope and quality in line with the expectations in this course. It may be brief but should contain at least:

and after the workshop

Grand Seminar

On the final grand seminar the projects are presented. Each group presents their thoughts behind their production, how they have worked and the final result. It is important that the discussion revolves around both technical solutions and how the group connect this to gestalt and the purpose of the production.

Project Report

After the presentation the group hands in a report over their project. It may be brief but should account for at least:

Reflection Document

Finally an individual reflection document is handed in. Describe your own contribution and understanding of the project, and discuss what experiences, knowledge and skills you believe that you used in the project and/or acquired through the project.

Resources

Linköping University will provide some equipment that can be used throughout the laboratory exercises and projects. Here are some of the equipment listed. Ask supervisors, examinator or other personnel for more information.

Agreement for loan of equipment: agreement.